Mon, 31 August 2020
This episode, Corey takes a look into the world of board game graphic designers, and Bree talks to Poketto CEO Rachael Blaske about why and how to rebrand a game company.
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Mon, 24 August 2020
This episode is all about new game announcements and updates. Chris discusses the Kickstarter for "Glen More II: Highland Games." And Corey talks about the unwritten rules of gaming.
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OUTPUT RANDOMNESS: Corey talks rules, magic circles, sumo, and the spirit of the game.
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Mon, 17 August 2020
This episode, we take another look at the board game documentary GAMEMASTER, this time talking with the film's director about what you didn't see on screen.
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SPECIAL REPORT: Jasper talks with GAMEMASTER director Charles Mruz about interviewing Eric Lang and Reiner Knizia, trash talking, and fashion.
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Mon, 10 August 2020
In this episode, Bree and Jesse discuss the phenomenon of Kickstarter backer outrage and what companies can do to avoid it. We also report on the legal battle between Wizards of the Coast and ACD Distribution, while Chris and Kitty run down Kickstarters for "The Umbrella Academy," "Quest," and "Massive Darkness 2."
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BUSINESS BREAKDOWN: Bree and Jesse discuss backer outrage, highlighting some of the complaints surrounding AEG's recent Kickstarter for "Dead Reckoning," and discussing how companies can avoid having angry backers derail their campaigns.
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Mon, 3 August 2020
This episode, Corey wraps up his exploration into the role of board game developers, we take a look at some of the big announcements out of Gen Con Online, and Kitty and Chris discuss the Kickstarter campaigns for "The Fuzzies," "Petrichor: Collector's Edition" (and "Cows" expansion), and "Clash of the Cryptids."
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SPECIAL REPORT: Corey discusses who does and does not need a developer on their board game.
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